Using Quests in Project-Based Learning

Choice-based learning is an approach some teachers use to apply self-determination theory to motivate students. More than giving students a menu of assignments to select from, choice-based learning is a flavor of gamification that uses a questline structure to present learning as a series of pathways. (Questlines are common in video games—players unlock parts of a map as they achieve goals or master levels. The map may unlock in nonlinear paths that lead to one or a few end goals.)
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